Terms of Use Update (Version 2.2)
Change Type
Terms of Use Update (Version 2.2)
📌 What Changed in Crown Coins Casino v2.2
Arbitration Clause Got a Full Rewrite
Clause 13 now reads like it came from a legal war room. It’s not just boilerplate arbitration anymore, this is structured, scoped, and strategically reinforced.
Key highlights:
You’re In Arbitration Unless You Say Otherwise
Disputes (past, present, or future) go straight to individual arbitration, not court. But there’s a clear opt-out window (you’ll need to catch it fast, though they don’t repeat the exact days in the summary).
No opt-out? You’ve waived your shot at a courtroom.
Mass Arbitration Is Accounted For
They’re ready for coordinated claims. Clause 13 specifically covers mass arbitration procedures via JAMS, with fallback to the JAMS Mass Arbitration Procedures if 25+ users file the same type of dispute.
It’s one of the first signs that Crown Coins is watching what’s happening in VGW-style litigation.
No Group or Class Claims—At All
Users waive the right to join class, group, or collective actions. This includes arbitrations and court actions alike. That means:
No banding together. No group refund campaigns. It’s one claim, one player.
High-Stakes Claims Have Special Rules
If the value of a claim crosses a certain threshold (though the amount isn’t specified), either party can request a three-arbitrator panel instead of a single arbitrator. This is a fairly recent trend meant to show due process for complex or high-value disputes.
If Clause 13 Fails, It All Might Fall Apart
There’s a failsafe clause: if any part of 13.7 to 13.9 is ruled unenforceable in your specific case, then the entire arbitration agreement might be void for that dispute. This language is becoming more common, but it’s bold to include it.
Postal Notices Are Now a Thing
Disputes have to start with a Notice of Dispute sent by email or postal mail. Players need to wait 60 days before they escalate the claim. This formality gives Sunflower a buffer period to resolve issues quietly.